Client

Amazon Audible

My role

Solo project – UX & UI Designer: from research to final delivery. 

Length of project

12 Weeks

The challenge

Redesign features for Audible mobile app that improve user engagement.

Outdoor

Deliver a highly personal, interactive user experience prototype.

Method

Double Diamond, Lean. 

Problem

Users who listen to audiobooks don’t enjoy the benefits of dog-earing pages, highlighting excerpts or leaving notes on their favourite pages, they also lose the nostalgic aspects of owning a book and watching it age. 

Research

Research methods:

Research goals:

Gathering insights

Clustering interview and survey responses allowed me to discover trends and patterns from which insights could be constructed. Through this process I identified serveral user needs:

Persona creation and customer journey

The customer journey map below shows the relationship and experience Lucy has with Audible.  At the same time it helps to focus on main problems and opportunities for design.

How might we...

Brainstorming

To address the HMW questions, I along with one participant, used crazy 8s and brain wiritng methods to ideate over 30 possible solutions. To access these ideas, I added them to MVP matrix to identify which ideas to move forwards with based on user. The final mvps below were a combination of “quick wins” and some “consideration features” hence were chosen to hit the original design brief(i.e., highly personalised, interactive and with more utility). To view full brainstorm sheet, click here.

Lofi wireframes

I then began the process of wireframing with creating several of the main screens in Adobe XD. During the process, I thought about how the layout and content could be structured to achieve all the final mvps in a technically feasible way. View details here.

User Testing

My next step was to conduct user testing. To view full usability testing plan, click here. I asked participants to complete tasks, observed their actions, asked for their comments and made recommendations. I then redesigned relevant pages and features as shown below: 

1. All participants pointed out that the size of image and text were a bit small to read. Also the gutter between images were unnecessarily wide. 

Iteration: reorganised margin, used larger image and text size. 

Click here to view the full list of testing results and iterations. 

Hifi wireframes

Final prototype

User testing doesn’t end after development. Design is a constant iteration of improving the experience for the end users. Always find ways to collect and listen to user’s feedback.

 

Reflection

The client was very satified with it and decided to implement a few features that we suggested. 


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